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Home → Arma 2

A Room Clearing Standard for Gamers (CQB Tactics)

By FelixLegioIV · January 22, 2017

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Room clearing as a team is arguably one of the most critical maneuvers of close quarters battle (CQB). Here’s a flexible (and above all pragmatic) standard for room clearing that all gamers can rely on.

Guides & Tools Topics: Arma 2, Arma 3, Battlefield

Angle To Target Calculation for Arma 2

By FelixLegioIV · October 25, 2014

Attention all snipers: Being in a position much higher (or lower) than your target means your line of sight range does not reflect the actual distance your round will travel! Don’t worry, we’ll handle all the math. Now you’ll be able to quickly and accurately account for this variable during zeroing.

Guides & Tools Topics: Arma 2

S.N.I.P.E.R. Sequence for Sniper Team Operation

By FelixLegioIV · August 25, 2014

We developed the “S.N.I.P.E.R. Sequence” as an acronym to aid in the systematic functioning of a sniper team as they operate, transitioning from objective to objective.

Guides & Tools Topics: Arma 2, Arma 3

Stances and Breathing Control

By LongTrang · August 25, 2014

One of the core competencies of a sniper must not only be shooting with great accuracy and precision. Controlling the factors that enable you to do this is a superior skill.

Guides & Tools Topics: Arma 2

Using Loopholes in the Field

By LongTrang · August 25, 2014

Most of you probably already use a loophole without even realizing what it is, how significant it can be, and its advantages and disadvantages. This post explains the use of loopholes and how to shoot both from and into this spatial, perspective-based tunnel.

Guides & Tools Topics: Arma 2, Arma 3

Spotter/Sniper Walk On Dialogue

By LongTrang · August 25, 2014

In this post we offer standard lines of dialogue that should shape the way a spotter communicates a target’s location to the shooter. This technique is demonstrated using the Projected Clock method in conjunction with walk on dialogue.

Guides & Tools Topics: Arma 2, Arma 3

Sniper Operations Manual v2.0

By FelixLegioIV · August 25, 2014

The Sniper Operations Manual for Arma 2 or “The SOM” covers all aspects of being a sniper or spotter in Arma 2. Available in PDF format, this manual includes the originally published content that now finds it’s home online here at GETactics.

Guides & Tools Topics: Arma 2, Arma 3

Map Reading and Navigation

By FelixLegioIV · August 24, 2014

We discuss the procedures of navigation and map reading in Arma 2. These skills are crucial in advancing your ability to make plans. No matter your role, knowledge of the area before deploying is the first step to being able to successfully execute a mission — and more importantly — improvise out in the field.

Guides & Tools Topics: Arma 2

Sniper Team Overview

By LongTrang · August 22, 2014

The sniper team’s organization is simple and consists of two positions: a shooter and a spotter. Don’t let the wording fool you — both are trained shooters, referred to as snipers, and in most cases have a relationship that functions interchangeably and always complimentary.

Guides & Tools Topics: Arma 2, Arma 3

Engaging at Extreme Long-Range

By LongTrang · August 20, 2014

Sniper rifles firing the 7.62mm round have a typical  zero range of 800m. Because Arma simulates semi-realistic ballistics modeling, 800 or even 1200 meters is not the furthest distance you can engage. In this guide we explain the technique of extending the marks on your reticle for extreme long-range.

Guides & Tools Topics: Arma 2, Arma 3

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  • A Guide to Panthera for Arma 3 May 9, 2017
  • A Room Clearing Standard for Gamers (CQB Tactics) January 22, 2017
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