GETactics

fuel your metagame

  • Guides & Tools
  • Commentary
  • Team
  • About
    • Our Mission
    • Recommended Reading
    • Contact
Home → Arma 3 → Page 2

Using Loopholes in the Field

By LongTrang · August 25, 2014

Most of you probably already use a loophole without even realizing what it is, how significant it can be, and its advantages and disadvantages. This post explains the use of loopholes and how to shoot both from and into this spatial, perspective-based tunnel.

Guides & Tools Topics: Arma 2, Arma 3

Spotter/Sniper Walk On Dialogue

By LongTrang · August 25, 2014

In this post we offer standard lines of dialogue that should shape the way a spotter communicates a target’s location to the shooter. This technique is demonstrated using the Projected Clock method in conjunction with walk on dialogue.

Guides & Tools Topics: Arma 2, Arma 3

Sniper Operations Manual v2.0

By FelixLegioIV · August 25, 2014

The Sniper Operations Manual for Arma 2 or “The SOM” covers all aspects of being a sniper or spotter in Arma 2. Available in PDF format, this manual includes the originally published content that now finds it’s home online here at GETactics.

Guides & Tools Topics: Arma 2, Arma 3

Sniper Team Overview

By LongTrang · August 22, 2014

The sniper team’s organization is simple and consists of two positions: a shooter and a spotter. Don’t let the wording fool you — both are trained shooters, referred to as snipers, and in most cases have a relationship that functions interchangeably and always complimentary.

Guides & Tools Topics: Arma 2, Arma 3

Engaging at Extreme Long-Range

By LongTrang · August 20, 2014

Sniper rifles firing the 7.62mm round have a typical  zero range of 800m. Because Arma simulates semi-realistic ballistics modeling, 800 or even 1200 meters is not the furthest distance you can engage. In this guide we explain the technique of extending the marks on your reticle for extreme long-range.

Guides & Tools Topics: Arma 2, Arma 3

Command Fire Tactics for Snipers

By FelixLegioIV · August 20, 2014

In certain scenarios, it is highly advantageous to direct multiple shooters to engage different targets (or the same targets) simultaneously. This tactic is often referred to as a “command fire” and is one of the most difficult sniper techniques to master especially true when you have more than one moving target.

Guides & Tools Topics: Arma 2, Arma 3, Battlefield, Call of Duty

Using a Sniper Scope: A Breakdown of Reticle Types

By FelixLegioIV · August 13, 2014

The markings on your scope are not just for looks — learn the fundamentals behind being effective with holdover values. We cover the five different types of sniper scopes and their reticles featured on the sniper rifles of Arma 2.

Guides & Tools Topics: Arma 2, Arma 3

Page 2 of 2Previous12

Most Recent

  • A Guide to Panthera for Arma 3 May 9, 2017
  • A Room Clearing Standard for Gamers (CQB Tactics) January 22, 2017
  • Arma 3 Map Legend May 14, 2015

Explore

Arma 2 Arma 3 Battlefield Call of Duty

Follow

Connect

We love all kinds of feedback. Drop us a note on our contact page. Or, if you find our guides and tools particularly useful:

Privacy Policy | Cookie Policy
Copyright © 2025 Gamers Engineering Tactics | GETactics
Arma 3™ and Arma 2™ are trademarks or registered trademarks of Bohemia Interactive a.s. - Battlefield 1™ is a trademark or registered trademark of Electronic Arts, Inc. All rights reserved.